
The only time Warzone feels a little unbalanced is when players that have stockpiled their killstreaks begin to trigger them in the late-game as the circle closes. When combined with regenerating health (taking the hassle of healing items out of your limited inventory), it helps each skirmish move along at a rapid pace.

It’s a system that means you’re not looking for the damage numbers when shooting an enemy, rather you’re listening out for the satisfying ‘clunk’ of their armor falling apart instead. Players can hold five plates at a time, but can only equip three. Whereas most battle royales offer helmets, vests, or shields, Warzone players don’t get any head protection – just armor plates that are stuffed into your vest. Warzone’s more grounded nature does mean that its weapons don’t tend to stray too far from genre archetypes, which is a shame – those looking for creative weaponry will no doubt be sticking with Apex Legends or Fortnite. While there is a Ping system to help communicate with allies, the lack of any Apex Legends-style abilities means that Warzone is all about the shooting, and as you’d imagine it feels great: gunplay is buttery smooth, with weapons offering predictable recoil patterns, even without attachments. With tangible rewards including high-level weapons and bonus cash, it promotes a less static style of play that constantly feels rewarding.Īvoid the Gulag, and it's business as usual.
#Warzone game series
These Contracts come in three flavors, adding secondary objectives beyond simply survival – so you’ll either be holding territory (Domination style) for a period of time, hunting down a specific enemy, or looting a series of predetermined loot caches. Given Blackout’s overwhelming number of weapon attachments, there’s a refreshing simplicity to Warzone’s reliance on stick weapon varients, with more advanced ‘named’ weapons – that come with preset scopes and doodads – available through supply crates littered around the map, the aforementioned loadout request, or a new feature called Contracts. For one, players earn cash from looting and killing which can be used at Buy Stations to call in a killstreak, revive a fallen squadmate, or call in a custom loadout. Of course, stumbling down memory lane in the middle of a firefight is one thing, but this is far from a rehash.
